This book provides an introduction and overview of the rapidly evolving topics of computer graphics and games, presenting the new perspectives employed by researchers and the industry, highlighting the recent empirical findings.Bringing selected papers from the Eurasia Graphics conference series together, the book aims to discuss issues, solutions, challenges, and needs for a better understanding of computer graphics and games.The Games and Simulation section of this book covers the topics of game user experience, game narrative, playability heuristics, human computer interaction and various computer simulations. The Computer Graphics section deals with 3D modelling, procedural content generation, visualization, and interaction techniques. Additional ISBNs 3631802129, 3631805225, 9783631802120, 9783631805220Contemporary Topics in Computer Graphics and Games: Selected Papers from the Eurasia Graphics Conference Series 1st Edition is written by Veysi Isler; ?Hasmet G�r�ay; ?Hasan Kemal S�her and published by Peter Lang Gmb H, Internationaler Verlag der Wissenschaften. ISBNs for Contemporary Topics in Computer Graphics and Games are 9783631805237, 3631805233 and the print ISBNs are 9783631802120, 3631802129. Additional ISBNs include 3631802129, 3631805225, 9783631802120, 9783631805220.
Contemporary Topics in Computer Graphics and Games: Selected Papers from the Eurasia Graphics Conference Series
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