3D Math Primer for Graphics and Game Development This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for Additional ISBNs9781466538832, 97804291909263D Math Primer for Graphics and Game Development 2nd Edition is written by Fletcher Dunn; Ian Parberry and published by A K Peters/CRC Press (T&F). ISBNs for 3D Math Primer for Graphics and Game Development are 9781498759892, 1498759890 and the print ISBNs are 9781568817231, 1568817231. Additional ISBNs include 9781466538832, 9780429190926.
Be the first to review “3D Math Primer for Graphics and Game Development” Cancel reply
Related products
$26.00
$18.00


Reviews
There are no reviews yet.